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VRML is the closest approximation that current technology
has come to bringing Virtual Reality directly unto the Internet. You can create scenes and
move around in them and have clickable hot spots which link to other objects,
scenes or pages.
You will need a 3D application which will export according
to the latest VRML standards for the best results. Be advised, vrml files are
sometimes quite large especially the more complex ones. Buddycom has included
four example files which are not very large, the average size is about 20k and
the largest being 104k. You will find the links at the bottom of this page. We
will put up more as soon as we can.
Virtus
has a program, for Windows only, which creates the
most complete scenes and is the most intuitively navigable. They have libraries
of hundreds of ready-made objects in many categories which also facilitates
rapid creation of complex 3D environments. You can add texture maps, pictures,
and movie files to the objects to add realism. For example, you can move
through a store building or house, go upstairs, go into many rooms, and as you
go, you can see carpets on the floors, realistic looking boxes of products,
pictures or advertisements on objects or on the walls, and even movies on the
front of television objects. You will see a lot more of things created with
Virtus. The big drawback is the price of the program, which is $400US but, this
application is geared more for the advertising professional. Most Internet
users still can not view these scenes as routinely as they view any other web
page due to the fact that....there is no standardization.
We therefore recommend that you use the VRML export function
of the 3D program you currently use instead of getting a new program for that
purpose. For those of you keenly conscious of the cost-benefit ratio, if you do
not have the capability to do 3D animation, you could purchase
3Space Builder from
Temple Graphics Software for
a reasonable cost.
Cyberian
Outpost has 3Space Builder bundled with FrontPage 98 for $89US as of June,
1998. You may also purchase a copy of 3-D Web Animation Pack for $30-50US, if
you are a member of Xoom. (3-D Web Animation
pack has since become vaporware.) If you choose this alternative, you will also
get Ulead's Cool 3D for making animated
logos, World Visions, a 3D website creation program for dynamic, interactive
worlds, "complete with living objects",and thousands of 3D gifs, gif animations
and 200 bonus fonts. .3DS format is supported by 3Space Publisher, in case you
want to import other nice 3D objects from other programs. Although the
raytracing works very well, typical web VRML colors aren't photo realistic,
they change to a lower quality when you put them on the Web. Finally, you
should note that 3Space Publisher is itself three separate applications, an
html editor, a gif animation program and a3D rendering and animation program
and is available for Windows but not Macintosh.
Update: 3Space Publisher has become 3Space assistant.
Get a demo from TGS Graphics. There you can find other profession
3D applications as well. Some of them are very sophisticated and technical.

You must have a VRML compliant browser or a plug in for
Netscape or Explorer and so will the viewers of the pages you create.
Alternatively, a viewer can download a scene and view it with a stand alone
program. The ability to view and manipulate VRML scenes is not yet a built in
feature of the two main browsers. This means that the current size of the
target viewing audience for VRML is small.
Intervista
has a free downloadable plug in called
WorldView which works smoothly on both Mac and Windows without
any crashes, freezes or other problems, unlike CosmoPlayer2.1.1 which is how we
now spell headache. WorldView will enable your browser to use VRML files from
the Web. The company which makes
Cosmo Player2.1, SGI, created and is a major player involved in maintaining
and determining the standards for the Virtual Reality Markup Language for the
Internet, so you would think that it would have the best vrml plug in. Many
people made that mistake since one in two of the letters to
their news group are belligerent and filled with expletives. Buddycom has
a version of CosmoPlayer1.0 running on a Windows machine and was forced to
trash the 2.1 version on Macs. Buddycom Macs are running fine once more we are
happy to report. And the CosmoPlayer1.0 is still on the Windows machine and
runs smoothly but, since the interface of the WorldView produces much more
natural and controlled movements and is smaller in size and loads faster, we
use it as our Mac vrml plug in.
We have no company preference and we wish godspeed to
CosmoPlayer in rectifying this glitch. However, but. We would not consider
downloading and using CosmoPlayer until a few important things are done. First,
we want to see vrml become more popular and widely used so we need to see that
CosmoPlayer plug in which does not time out within a week. That is ridiculous.
VRML pages load slowly since they may use java and it would be worse still if
the potential viewers of vrml sites had to download a six megabyte plug in
every week just to view vrml files. Do they understand how long it takes to
download a six megabyte file? I don't think so. Maybe Cosmo thinks that people
will buy a product which does not time out from them if they get frustrated.
Wrong again. WorldView and others are available. And besides we webmasters have
a difficult enough time directing traffic to our sites without expecting
someone to pay money to Cosmo or anybody else just so they can come to our
sites and view our vrml. And we need to see a more compact interface which has
controls which are intuitive and clearly labeled and which provide smooth
expected movements. The viewing field for a vrml page is small enough as it is
without a big control panel taking a large part of it away. With vrml we will
present educational material and we don't need the arcade interface.
Make sure you have the latest versions of Explorer and
Communicator and with at least these and the great and inexpensive tools
mentioned above, you are set to make some great vrml files, view them from your
site and examine the code to be able to learn about VRML. |